﻿using System;
using Framework.Common;
using UnityEngine;

namespace BridgeShips {
    public class GameSetting : Singleton<GameSetting> {

        // Use this for initialization
        void Start() {

        }

        // Update is called once per frame
        public void Auxiliary() {

        }

        public void Setting() {

        }

        public void Reset() {
            
        }

        public void Exit() {
            Application.Unload();
        }

        public void Animation01() {

        }

        public void Animation02() {

        }

        public void Other() {

        }

        public void Window() {

        }

    }
}
